1. Beginning math and physics for game programmers
Author: / Wendy Stahler
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer science- Mathematics,Computer games- Programming,Physics- Data processing
Classification :
QA76
.
9
.
M35
,
S73
2004


2. Box2d for Flash games
Author: Emanuele Feronato
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics,Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
P36
2012


3. Game physics
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,Data processing ، Physics
Classification :
QA
76
.
76
.
C672
E24
2004


4. Game physics /
Author: David H. Eberly ; with a contribution by Ken Shoemake
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
E24
2004


5. Game physics
پدیدآورنده : Eberly, David H.,David H. Eberly ; with a contribution by Ken Shoemake
موضوع : ، Computer games, Programming,، Physics, Data processing
۲ نسخه از این کتاب در ۲ کتابخانه موجود است.
6. Game physics
Author: / David H. Eberly
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Physics- Data processing
Classification :
QA76
.
76
.
C672
,
E24
2004


7. Game physics engine development :
Author: Ian Millington.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Physics-- Data processing.

8. Physics modeling for game programmers
Author: David Conger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Physics-- Data processing.
